Guitar Hero 5 is the fifth main title in the Guitar Hero series of rhythm games, released worldwide in September 2009 for the Xbox 360, PlayStation 2 and 3 and Wii consoles. In the game, players use special instrument controllers to simulate the playing of lead and bass guitar, drums, and vocals for rock and other songs. Players are awarded points by performing specific actions on the controllers to match notes that scroll on screen that correspond with the appropriate instrument. Successfully hitting notes increases the player's scoring and performance meter, while missing too many notes will lower the performance meter and may cause the song to end prematurely. Songs can be played either by oneself, competitively with other players in several game modes, or cooperative with up to three other players in their own virtual band. Although traditionally a four-player band can have one player on each instrument, Guitar Hero 5 allows any four-player combination of these instruments to be used, such as a band composed of four drummers. Guitar Hero 5 is considered by its developers to be an expansion of the series into more "social play", featuring modes such as Party Play, which allows players to drop in and out and change difficulty in the middle of a song without worrying about failing or losing points.[1]Guitar Hero 5 is distributed with 85 songs on-disc, many being from artists that have yet to have their music featured in a rhythm video game, and more than half having been published in the last decade. The setlist was considered the weakest part of the game; although it was praised for its diversity, critics believed that the widely varying genres represented would mean that players would not enjoy every song in the game. Guitar Hero 5 is the first game in the series to reuse content from previous Guitar Hero games. Most of the existing downloadable content for Guitar Hero World Tour can be reused in Guitar Hero 5 without additional cost, while for a small fee, players can import a selection of songs from Guitar Hero World Tour and Guitar Hero Smash Hits into Guitar Hero 5. Such content is incorporated into the main game modes. Critics praised the ability to reuse content from older games, but felt that more songs should have been transferable when the game was launched. Activision no longer provides new downloadable content for Guitar Hero 5 since the release of Guitar Hero: Warriors of Rock in September 2010.
Guitar Hero World Tour is the fourth major release in the Guitar Hero series of music video games, a series that has sold over 24 million units and earned more than $1.6 billion in retail sales.[1][2] The game was released in October 2008 for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 game consoles in North America, and a month later for PAL regions. It was released in Europe and on a limited basis in North America for the Microsoft Windows and Apple Macintosh platforms.[3][4] The game was developed by Neversoft, with assistance from Vicarious Visions and Budcat Creations for the Wii and PlayStation 2 versions, respectively, and distributed by RedOctane and Activision. Guitar Hero World Tour, like the other games in the Guitar Hero series, focuses on the use of special game controllers to mimic musical tracks from popular rock songs that date from the 1960s to contemporary hits. While previous versions of the series have only used a guitar-based controller for lead and bass guitar tracks, World Tour adds in drums and vocals, allowing up to four players to create a virtual band. For each instrument, the player scores points by matching controller actions with note gems on the game screen to avoid a bad performance that may end the song prematurely. In addition to the on-disk songs, the PlayStation 3, Xbox 360, and Wii versions support the ability to obtain new songs through downloadable content. A new music creation system also allows users on the same systems to gain new user-created songs through the game's "GHTunes" service.
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Downloadable songs were available for individual purchase on PlayStation 3, Wii and Xbox 360, with a limited number of songs available free of charge. Also, users could purchase track packs of three songs. The Jimi Hendrix Track Pack was originally only available for download as a track pack and not as individual songs,[17] but Activision announced that in March the Wii would receive the Hendrix pack as downloadable singles. These songs have since been released with the second Jimi Hendrix Track Pack.[citation needed]
I've been developing some general sounds to play live with any of my guitars. If you find them useful. Make your own adjustments and send them back to me. All improvements are gratefully recieved. Ma...
Activision's latest foray into the growing rock rhythm game genre, Guitar Hero: World Tour, is no longer just about being a guitar hero. With the addition of drums and vocals, the Guitar Hero franchise now provides the full band experience like their competitor, EA and Harmonix's Rock Band. However, unlike Rock Band, Guitar Hero: World Tour is a video game.
Another new addition is the Wii-exclusive Mii Freestyle Mode. This very simple mode is a lot of fun as it allows player to wail on their instruments however they like as their Miis act it out on screen. The guitar has some structure to it, as you play different cards with notes on them. As you successfully play these cards, you build up to big solos and chaotic rock endings. While it does add a lot of depth, this mode also provides nice, accessible fun.
I think Rock Band 2 on Wii supports the GH3/Aerosmith controller but I'm not sure about the WT guitar and drums. I believe both WT and RB2 for Wii supports SD card streaming also Rock Band 2 for Wii, will also have the code for 20 free songs but you will need a SD card for it since when I downloaded the 20 free songs on 360 the file was roughly 570 MB.
My experience with the PS3 version of World Tour made me sad. The drums didn't work right out of the box. The control panel did, but none of the drums, cymbals, or foot pedal worked. AT ALL. I took the whole thing back to Best Buy for a full refund. It's so insanely expensive though that I might buy the pieces piecemeal in the future. You know, guitar + game, then drums later on, after all the bugs have been worked out.Lindy brought up Bob Dylan's "Tangled Up in Blue." This is on Rock Band? If so, I am NOT buying it. I'm sorry. My wife was obsessed with Bob Dylan in college, and I listed to so damn much of that nasally voice during those three years that I am completely burned out on the man. I'm also going to go out on a limb here and say that the GUITAR part of World Tour is better than Rock Band. I've played the original Rock Band many a-time, and found the guitar part overly easy. You get into a groove because you're not being challenged, not because you're one with the music. "Stanglehold" and "Go Your Own Way" are designed for hardcore guitar riffing. Looking through the song list of Rock Band 2, I don't see as many head-banging guitar mantras. But I guess I've always been about the guitar playing as opposed to the full-on band stuff. I don't have enough friends to have a full band all the time.However, I AM going over to my brother's dorm tonight to play Rock Band 2 with him. Maybe my mind will change?
i dont care about the character models, i'd buy the game (only if instruments were cross compatible) since everyone raves about how much better it is than guitar hero. If anything i want to see what the differences really are, i'm still playing a fake lil instrument to timed notes
I can't say i've had that experience because i've only played it as a band on a few occasions:1st time i only had two wiimotes, so my brother and his friend took turns doing vocals while i did guitar (his friend tried guitar but couldnt get it right)2nd time my friend and i took turns doing vocals + guitar while the other drummed (by then i had a third remote)3rd time my gf played bass while i did guitar. I'm sure if i still had a huge group of gamer friends like in middle/high school there'd be one in the group that would refuse to do vocals and would end up not playing because of it, but since i dont have many gamer friends this isn't a problem since theres never a full band! If it ever came to that, I'd probably end up being the guy to pick up the vocals just cuz even if I am a tad shy about singing in front of people. When my friend and i were taking turns, the only time i'd ever done vocals with someone else in the room, we were kinda buzzed so it didn't matter if we sucked or didnt know the lyrics. At one ponit i just hummed the tune since i didnt know the lyrics and the font is too damn tiny to read!
It's true. The closest thing i heard to Fleetwood Mac was the goat in South Park that US troops confused for Stevie Nicks ;)Ian, I never listen to the radio anymore, ever. I got sick of hearing all the same songs across all genres, across all stations. I burned MP3 discs before i got my ipod and filled them with random stuff and put them on shuffle (which i now do with my ipod). If my iPod is ever dead or i forget it at home, i still have the backup cd's just so i dont have to listen to the god awful radio. At work all the operators in our call center listen to some internet radio and you'd think its better, but its not. Every day this week I've heard that "i kissed a girl" song, or any other "hit" song and thats just not my thing. If you're gonna play the Police, why not play something other than Roxanne or Message In A Bottle? They have tons of good stuff, but they don't play it so why should i listen? Hell I don't hear any other songs that are considered their Greatest Hits on the radio! Its only always Roxanne, Message In A Bottle, and Every Breath You Take.Anyway I'm ranting now. Point is I don't listen to radio, 'mainstream' or not, so no I never heard anything by Fleetwood Mac before. I discover new music by a few methods:1. Word of mouth; for instance, today a girl at work let me listen to some group called MGMT cuz she thought i'd like them, and i do happen to like the few songs i heard.2. Influences/Inspiration: One of the best ways, just check out bands or artist that have inspired those that you already listen to. Many of you know i'm a fan of The Cure. They were influenced (at first) by bands like The Buzzcocks, Elvis Costello. Robert Smith has even been quoted as saying he wanted to sound like a "punk Beatles." That was before he played with Siouxsie & The Banshees and they went from their post-punk sound to the crazy stuff they've done after their first album. When I first got into The Cure I'd already liked the Buzzcocks, a few things from Elvis Costello, and loved the Beatles, but they got me into Siouxsie. When they toured around 2004/05 they played with bands like Interpol and Muse (whom which Smith hand picked for their summer festival) both of which i checked out, and one of which I enjoy. 3. Download at random: Sometimes i'll just download a torrent at random and see what i like. I don't do this as often as the 2nd method, but it can be fun.Oh another example of the 2nd method. I was listening to The Postal Service, which is the side project of Death Cab For Cutie's frontman, the other day when a song came on with a backing vocalist whose voice i enjoyed. I'd read up years earlier that she actually has her own band, and was a child actress and at least one of the other bandmates in her band was a child actor as well. I confused this women with another actress who has a band (though her name escapes me at the moment) so i was surprised to find out that the backup vocalist for The Postal Service is Jenny "He touched my breasts!" Lewis of The Wizard fame. She has a band called Rilo Kiley where she shares vocal duties, and the guitarist was a cast member on Salute Your Shorts! He also happens to have a band, The Elected, both which I will be giving a listen to the next time i sync up my ipod. 2ff7e9595c
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